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Spyparty controls
Spyparty controls












spyparty controls

The spy can add more time to the clock by standing at a window and checking their watch, but doing so is a very obvious (and thus very risky) tell.Īll of these elements come together surprisingly well, creating an experience that is quite nerve-wracking for both players. The spy, meanwhile, only has a limited amount of time to finish all of their clandestine tasks and if they fail to finish them all before time runs out, the sniper wins by default.

spyparty controls

The sniper only has one bullet and thus only one chance to find out which party guest is the spy and eliminate them. While SpyParty’s framing narrative may be laced with humor, the actual moment-to-moment gameplay of a typical match is deadly serious. Meanwhile, a second player, the sniper, wasn’t invited to the party and they feel put out, so they decide to enact their vengeance by finding the spy and eliminating them before they can complete their spy errands. According to text prompts and narration provided by Hecker himself, the story that drives SpyParty is laughably simple: one player, a spy, has been invited to a swanky party so that they can mingle with guests and do their spy thing. Even though the latest iteration of SpyParty isn’t a finished game, it still delivers the premise Hecker sold fans on when he first announced the game over a decade ago: a tense, nail-biting affair where a player’s wits and cunning are much more valuable than their twitch reflexes.Įven within SpyParty’s current barebones setup, it’s clear that Hecker didn’t want players to take the game too seriously despite its central themes of subterfuge and murder. Indie developer Chris Hecker first started working on his unique 1v1 competitive multiplayer game SpyParty roughly ten years ago, and now the game has been opened up to an entirely new audience of players thanks to its recent launch on Steam Early Access.














Spyparty controls